Separate intensities per game state
Generate distinct Meloro tracks for exploration, tension, and victory instead of one “epic” cue stretched across everything. Prompt for loopable structure and steady pulses when you need seamless beds in-engine.
Meloro for Game developers
Indie and jam teams: prototype menu, exploration, and battle music with Meloro before commissioning a final score.
Generate distinct Meloro tracks for exploration, tension, and victory instead of one “epic” cue stretched across everything. Prompt for loopable structure and steady pulses when you need seamless beds in-engine.
A Meloro prototype is a musical mood board. Share two or three options with your team, pick a direction, and hand the winners to a composer later with BPM and instrument notes. You skip weeks of abstract “make it darker” conversations.
Weekend jams rarely have audio specialists. Meloro’s mobile and quick generation loop fills silence so judges and playtesters evaluate gameplay with emotional context intact.
Only if your Meloro plan and terms cover that distribution. Confirm before store submission. Many teams use Meloro for prototypes and hire composers for premium releases.
Meloro focuses on complete song and instrumental downloads. Expect to trim loop points in a DAW or audio middleware. It is not a replacement for FMOD/Wwise authoring.
Electronic, ambient, orchestral/cinematic, lo-fi, and hybrid styles are common. Be specific about energy and instruments in the prompt.
Label files clearly as TEMP, set a composer budget milestone, and treat Meloro cues as reference. Show stakeholders multiple options so one lucky generation does not become sacred.
Download Meloro for free on iOS and Android.